
If some new ammunition and medals to earn is enough for you, then fire away. If you're a fan of the original, you'll probably enjoy the Players Pack as an extension of the gameplay, but you may be disappointed by the lack of any real major additions to the game. I don't know, it does make the job easier, but it also makes me wonder if maybe their castles would be better defended if they'd stop hiring people made out of spun glass and childrens' wishes. At one point, one of them shrieked in agony and died a bloody mess after he teetered into the walls ever so slightly. One wonders where all these soldiers are trained that they can be destroyed simply by brushing up against the side of their own fortifications. The physics here are still decent, but a little shaky. Well, the good news is the level editor is still there, so you can easily show your friends (and us!) what you can do. Of course, how clever you actually find these castles depends largely on whether or not you have a case of I-Could-Do-Better-Itis.

While some of them have presented us with straight-forward levels, there are still a surprising number of castles which more closely resemble lovingly made Goldberg machines, brought down by a chain reaction from a single precise hit. The Players Pack is made for fans, by fans.

And what better way to revel in your uncontested might than by partaking in Crush the Castle: Players Pack, a collection of new maps awaiting your siege skills made by players hungry for destruction, just like you. So we turn to games like Joey Betz's Crush the Castle to fill the void with good ol' fashioned physics warfare. Of course, once you get to be a certain age, people tend to frown on such activities. There's something satisfying on a primal level about rampaging through a playground, kicking over the painstakingly built castles of sand and blocks while their toddler creators shriek in the background, their impotent fury the perfect orchestral accompaniment to your mastery over the destruction.
